LDJam47-Blueprints
This game was created for the Ludum Dare 47 Compo. Theme 'stuck in a loop'
Two dots bound together by a loop must traverse obstacles to reach their destination.
Instructions, try to get the dots across the level to the flag-pole.
A,D move left and right.
Q or Left Shift grab onto a surface.
E or Left Ctrl switch player
Space jump.
You control two dots one at a time. Switch between the dots using E or Left Ctrl. Dots are connected by a rope. The rope is stretchy. Given enough stretch it will pull the uncontrolled dot around. A dot can resist the rope by holding on to a surface. If the rope gets long enough the controlled dot cannot proceed any further. If the rope is too long any dots attempting to hold on will be force-ably removed. the rope will wrap round world objects.
Dots can move (A,D), jump (space) and grab onto surfaces (Q or Left Shift). If grab is selected the dot will attempt to grab the next surface it touches.
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